Not the focus of my portfolio at all, but it was fun to deviate a little bit for a few hours.
For our project we came up with a business where we would sell 3D printed voodoo dolls to people. So for the sculpt and the renders, I tried to mimic the look of a plastic 3D printed model, instead of an actual fabric voodoo doll. Might go back to add a few details here and there when I need a break from environments, and probably keep working on my ZBrush skills.
Anyway, Sunday I'll get back to finishing up my first environment and beginning work on my second.
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